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How Persistent are Petitioners? -- Standard

Updated: Jul 21, 2019

This week, I'll be building a Persistent Petitioners mill deck and seeing how it fares in the standard metagame.



The Decklist


The Gameplan


The goal for this deck is to mill out our opponents by using Persistent Petitioners. However, this plan is quite slow, as we don't have many ways to deal with our opponent's creatures and our creatures are quite small. Ideally, we can get out four Persistent Petitioners on turn four, but it then takes three more turns to mill someone out, adding to a total of seven turns. It seems pretty fast, however, we don't have much of a boardstate and our opponent's creatures will most likely outclass our own.


This is why we have Root Snare. Though it won't deal with our opponent's creatures, it can stall for a bit and give us more turns, which lets us mill more cards from our opponent's library. This card can let us not need to chump block with our Persistent Petitioners, and also can save us from lethal damage to fliers or unblockable creatures. This card is overall an all-star in this deck.








Blink of an Eye is definitely not as good as Root Snare, but we keep a few copies to deal with annoying planeswalkers, artifacts, and enchantments. It can also let us draw cards if we have extra mana to spend. Though this doesn't occur often, some decks have Jace, Wielder of Mysteries in them. This is when Blink of an Eye becomes especially useful, as it can bounce the Jace and then we can mill them to death.









Tamiyo, Collector of Tales is also extremely useful in our deck since it can find Persistent Petitioners when we don't have them in our hand and can also find a Root Snare or a Blink of an Eye when in a tight spot. One key interaction with Tamiyo is that it can recur Root Snare a few times which keeps us alive and gives us more turns to mill out our opponent. It's static ability is also extremely useful, as it prevents hand disruption from cards like Thought Erasure and Duress and makes it so that we cannot sacrifice permanents.




Conclusion


In conclusion, the deck did pretty well, losing only to aggro decks. The deck won almost all of the longer games, as it takes over in the endgame. It faced another mill deck, but won because of how many cards it was milling per turn. The deck surpassed my expectations and though it's not a tier one or tier two deck, it's surprisingly powerful.


Thanks for Reading.

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